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NPC Generator

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Advanced [show]


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His blonde hair and beard is wavy and long. This green eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: The child of a Mortician, who enjoyed hunting, Trym was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Impulsive, Insomniac. Bonds: Attractive, Nature, Criminal record. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Trym Ramsey, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Hematite (7 gp).


Social Check DCs


Ralf Washington, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with red socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is styled in orderly dreadlocks. His green eyes peer out from beneath his deerstalker green hat.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Joker, Justice, Logical. Bonds: Rich, Criminal record. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Ralf Washington, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Robert Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His blonde hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 3 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Joker. Flaws: Addict. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Blankley, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Melissa Gentry, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are a pleasant brown.

Personality: Abrasive and pushy, she has a hard time making friends. She is a logical person and will generally grow upset if things defy logic and science.

History: Melissa was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Guardian, Rich. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Melissa Gentry, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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