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NPC Generator

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Advanced [show]


Ida Branson, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears bulky tan painted plate armor, marred by teas. Her red hair is well kept. She wears an eyepatch.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ida was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Barrister again; and further expansion of business

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Ida Branson, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Arcana +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Zircon (30 gp). Bloodstone (30 gp). Fire opal (1000 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Gladstone, Female Human [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her green robe. She is muscular with a powerful set of arms. Her white hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Aggressive, abrasive, and angry, Vicky embodies much of what other species detest in the Humans. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Religious. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Vicky Gladstone, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 5 (-3)13 (+1) 9 (-1)9 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Ermina Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Ermina took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer, Military. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Ermina Sherwood, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has auburn hair. He has hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Disease, Racist. Bonds: Rich. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Reynard Cromwell, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Obsidian (13 gp). 1 Minor magic item.


Social Check DCs

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