Margery Ainsworth, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a green armored body suit, with a simple violet line shooting up and back down. With wild golden hair. She has gleaming, smiling violet eyes.
Personality: She loves telling others what to do and how they should feel about things. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she has money and likes to spend it
Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Lapis lazuli (9 gp). Red-brown spinel (50 gp). Sardonyx (30 gp).
Eleanor Sydney, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her face is scarred and worn.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. When Eleanor reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Military, Criminal record. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Thomas Dayton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his axe. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Thomas studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He then took over the family business and is one of the better Roofer for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. Blue quartz (13 gp). Onyx (60 gp). 1 Minor magic item.
Jacoba Bradly, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and she perpetually has her trident ready. She has moderate length golden hair. Her eyes, though not visible through her cowl, are hazel.
Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Jacoba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Full Plate.
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