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NPC Generator

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Advanced [show]


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Guy Marston, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Golden yellow topaz (600 gp). Chrysoprase (20 gp). Alexandrite (600 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Kenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Theodoric Kenley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. His golden hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. He has worked as a Miller like his father before him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting. Bonds: Job, Enemies, Family, Criminal record. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Lance Winchester, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Jade (110 gp). Bloodstone (40 gp). Deep blue spinel (1400 gp).


Social Check DCs


William Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His Stetson hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his mother. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Hedonist. Bonds: Adventurer, Military, Immigrant. Occupation: Cook

Voice: Posh accent

Attributes [hide]

William Hayden, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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