Diggory Acton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black painted combat armor at almost all times. He keeps his silver hair in a pixie cut. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his poetry dream.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Violet garnet (700 gp). Jade (110 gp). Azurite (6 gp).
Gomory Clayden, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man tends to wear a large grey jacket. His auburn hair is still thick. His amber eyes dart from person to person.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Athletic. Bonds: Enemies, Attractive, Adventurer, Rich. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Aquan, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Fiery yellow corundum (1400 gp). Rich purple corundum (1400 gp).
Aline Van Es, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Barber. She has wavy white hair. Her eyes are blue and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Debt. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Trey Anderton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His hazel eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Criminal record, Nature. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
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