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NPC Generator

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Advanced [show]


Alice Hayden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her golden hair is greasy and uncared for. She wears an eyepatch.

Personality: She has always had a great fascination with Human culture. She is an amazing painter.

History: Alice lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Alice Hayden, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Arcana +2, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Vance, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears dark leathers with embroidery. Her silver hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Overbrimming with self-confidence, Emma isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the north, but her parents moved at a very young age to the east. A gifted student she started as a Carpenter, but she got bored and became a Bellfounder. She struck the Bellfounder job and began her own company from there.

Motivation: She is wracked by social anxiety; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Emma Vance, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His red hair is smooth and relatively long. His violet unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Brewer like his father before him.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Disease, Fearful. Bonds: Family, Military, Criminal record, Job. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Reynard Garrick, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Balimaar Hayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Barber. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Opinionated. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Balimaar Hayden, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)17 (+3) 10 (+0)19 (+4)
Skills Intimidation +7, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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