Millicent Clare, Female Human [Permalink]
Personal [hide]
Description: This northern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of northern immigrants she idolized her mother. Millicent was born on a far northern forest where she grew up under the tutelage of her mother, an expert Performer. She moves from town to town, unable to find a place to settle.
Motivation: Wants her loneliness to end; and she wants to get laid
Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Has a crush. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 9 (-1) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Deep blue spinel (300 gp). Malachite (9 gp). Red-brown spinel (120 gp). Obsidian (9 gp).
Balimaar Marlee, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is typically in his Masseuse uniform. He wears a broad hat to cover his moderate length red hair. His eyes are green and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the east. He can't help but pocket interesting objects he comes across
History: Balimaar was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He struck the Masseuse job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Pacifist. Bonds: Job, Attractive, Criminal record, Family. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp. Banded agate (7 gp). Black pearl (600 gp). Golden yellow topaz (600 gp).
Ralf Kenley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His white hair is drawn into a tight pony tail with a card scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ralf was born in the east. At a young age he loved to build and create. A gifted student he started as a Slave Trader, but he got bored and became a Assassin. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the east; and money/treasure
Ideals: Entrepeneur, Persistence. Bonds: Rich, Enemies, Job. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard York, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His black hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A powerful wizard made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Shy, Insane, PTSD. Bonds: Criminal record, Mentor. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp.
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