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NPC Generator

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Advanced [show]


Alexandre Merton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He is muscular with a powerful set of arms. His black hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Barber, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and he has a crush on the local barber

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Adventurer, Has a crush. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Alexandre Merton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (9 gp). Silver pearl (40 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He wears his auburn hair up in a very large beehive style do. His eyes are amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He comes from a rich southern family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Anthony Sherwood, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)9 (-1) 11 (+0)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Patrick Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Military, Nature. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Patrick Davenport, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp.


Social Check DCs


Susannah Marlee, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She has a moderate pudge and is not very fit. Her tied-back hair is golden. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.

History: She was born in the south, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against gnolls; and she's repulsed by the pc

Ideals: Joker, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Susannah Marlee, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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