Elizabeth Wordsworth, Female Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is knotted and matted. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. After a long history of fighting, Elizabeth and her spouse have recently divorced.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor, Military, Family. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Dwarven, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Amethyst (140 gp). Peridot (60 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.
Hadwisa Hallewell, Female Human [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she prefers to wear tan clothing when she does not wear armor. She wears her auburn hair up. Her green eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She works hard and plays hard.
History: Her father raised her in a mountain cabin. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Hedonist, Insane. Bonds: Nature, Criminal record. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Tourmaline (100 gp).
Alice Morton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her silver hair is styled in orderly dreadlocks. Her fierce amber eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the south, but her parents moved at a very young age to the east. Through the years after Alice was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Alice's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 50 pp. Obsidian (9 gp). Rock crystal (40 gp). Black pearl (1500 gp). Rock crystal (40 gp). 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Silver holy symbol.
Aldous Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Scribe. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: Aldous wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Aldous was raised in a hard working conservative environment. His childhood dream was to be a Performer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Disciplined, Joker. Flaws: Ugly. Bonds: Job. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (900 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

