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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Badger, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft red waves gently in the breeze, and is pretty ugly. Her golden hair is smooth and relatively long. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Melissa Badger, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Joan Beitz, Female Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a brown broad hat and brown clothes. She has shaved her head bald. Her gray eyes peer out from beneath her broad brown hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Joan is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a desert tribe. From there she went from mercenary job to mercenary job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Meet up once more with her childhood friend; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Joan Beitz, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Beatrice Trollope, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a robe, a symbol of the sun god around her neck, and a sword on her belt. With bright golden hair. Her eyes are gray and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Beatrice lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father

Ideals: Fighting, Athletic, Extrovert. Bonds: Has a crush, Family. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Beatrice Trollope, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful necromancer made him what he is. In his 18th year, his parents were killed by a orcs raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is content; and expand his business

Flaws: Mundane. Bonds: Poor, Job, Attractive, Mentor, Enemies. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Adelard Graham, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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