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NPC Generator

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Advanced [show]


Helen Warwick, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears black cloth garments or leather armor. She wears her golden hair up. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to loving parents in a slum to the north. Cursed with unlife at a very young age, Helen has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Ugly, Shy, Disease. Bonds: Criminal record, Poor. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Helen Warwick, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Ahlyssa Browning, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. She has styled her white hair well, parting it to the left. Her amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Ahlyssa will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Extrovert, Professionalism. Bonds: Rich, Nature, Family. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ahlyssa Browning, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Emmeline Hartford, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She is bald on top and has large black tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Guardian, Rich, Job. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Emmeline Hartford, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Middleton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length white hair. Her eyes are violet.

Personality: She dislikes all the random violence that takes place in the south. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After months of barely getting by, Juliana managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Pacifist. Flaws: Fearful. Bonds: Attractive. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Juliana Middleton, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Hematite (15 gp).


Social Check DCs

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