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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jocelyn Easton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is short and brown. This amber eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Bonds: Military, Immigrant, Job, Family. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Jocelyn Easton, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Dustin Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His white hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Impeccable. Bonds: Criminal record, Rich, Immigrant, Has a crush. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Dustin Berkeley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Rosalind Shelley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She has a large blue mantle and cape that has been intricately interwoven into her tan robe. Her white hair is long and unkept. Her blue eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with her god.

History: She comes from a rich southern family. As a young adult she joined a group advocating for an improvement in Human conditions. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and human compassion

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Religious, Rich. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Rosalind Shelley, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Malachite (7 gp). Moonstone (30 gp). Iolite (30 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Alice Mitchell, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears an entirely black suit with pastel socks and a vest with buckled shoes. She is tall, broad shouldered and powerfully built. She keeps her golden hair in a flapper bob. Her eyes are gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: She got into the Barrister business at a young age. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Military, Job, Adventurer, Criminal record. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Alice Mitchell, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)8 (-1) 7 (-2)7 (-2)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Moss agate (16 gp). Obsidian (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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