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NPC Generator

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Advanced [show]


Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a tan tunic with yellow highlights, and long brown pants that bunch up around his shoes. He has a hunchback. He wears a wide-brimmed hat to hide his balding. He has brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Debt. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Drogo Chester, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Large well-done wool tapestry (600 gp).


Social Check DCs


Sybil Gyula, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is drawn into a tight pony tail with a rose scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.

History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was granted necromantic powers by her dying brother.

Motivation: She is unsatisfied with her job; and regain custody of her son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Sybil Gyula, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Tindall, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in tan turtlenecks beneath a brown coat with red slacks. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 4 years old her parents immigrated from the north. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Hedonist, Insane. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Alice Tindall, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Moss agate (9 gp). Silver pearl (70 gp). Golden pearl (70 gp).


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is still thick. He has a dull look in his brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up lance and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Joker, Optimist. Bonds: Poor, Nature. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Bertram Hartford, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 17 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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