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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rohesia Sydney, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears skinny pants and wears a white and red robe with the hood down. Her clothes are grease stained in places. Her blonde hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.

History: When she was but 3 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Rohesia Sydney, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Ahlyssa Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered brown stockings. She has a slight overbite and is overall scrawny. Her hair, while still mostly red, has prominent grey streaks. This green eyed easterner is not easily forgotten.

Personality: Her tongue was cut out and she uses sign language. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and to be a jeweler again

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Criminal record, Job. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Ahlyssa Beitz, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp.


Social Check DCs


Avelina Garfield, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her skin is fair and her fingers are delicate and long. Her long silver hair is drawn into a two foot long braid. She has several tiny amethyst earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Avelina was born on a far northern forest where she grew up under the tutelage of her mother, an expert Fletcher. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined, Joker. Bonds: Rich, Mentor, Immigrant. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Avelina Garfield, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Bloodstone (20 gp). Star rose quartz (20 gp). Eye agate (12 gp). Coral (120 gp).


Social Check DCs


Henry Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Attractive, Job, Slave, Mentor. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Henry Rodney, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs

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