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NPC Generator

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Advanced [show]


Giselle Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a pastel and green handkerchief worn on her right side. Her blonde hair is well kept. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.

History: Gifted from a young age, Giselle studied abroad. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Joker, Gifted, Entrepeneur. Flaws: Addict. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Giselle Wordsworth, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Eloise Everly, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has slicked back red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Eloise studied abroad. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Eloise Everly, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Helen Tatum, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern woman dresses well, typically a more casual-formal manner. Her golden hair is smooth and relatively long. She has a dull look in her gray eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Helen was born with her father's beautiful face. She moved out west to avoid the crime she committed. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and her religion dominates her actions

Ideals: Athletic, Optimist. Bonds: Attractive, Criminal record, Religious. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Helen Tatum, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Fighting, Disciplined, Gifted. Bonds: Poor, Family, Nature. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Manfred Gladstone, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)6 (-2) 13 (+1)9 (-1)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Fiery yellow corundum (1200 gp). Freshwater pearl (15 gp). Eye agate (15 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs

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