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NPC Generator

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Advanced [show]


Roland Ogden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair, when down, is lengthy. His eyes are violet and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Gifted, Logical. Flaws: Mundane, Insane. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Roland Ogden, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Dyer. He keeps his brown hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Gilbert will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and to be a mercenary again

Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Job, Religious. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Gilbert Heiser, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)5 (-3) 17 (+3)7 (-2)
Skills Perception +6, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Deep blue spinel (1400 gp). Alexandrite (1400 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Acton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a spear on his belt. His skin is also unnaturally pale. His auburn hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Arnold was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Acton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His red hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's attracted to the PC; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Enemies, Mentor, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Morton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Aquamarine (1400 gp). Red-brown spinel (130 gp).


Social Check DCs

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