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NPC Generator

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Advanced [show]


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Everard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 6 years.

Motivation: To pay off his debts; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Rich, Job, Debt. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Everard Van Es, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills Deception +6, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Sculptor in town.

History: Nicholas was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and further expansion of business

Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Westcott, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Millicent Vance, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a blue tunic with red highlights, and long white pants that bunch up around her shoes. Her red hair is cut short with large spiked bangs in the front. Her eyes are green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Millicent Vance, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Whitby, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is dressed in an above average manner. Beneath her clothing is a huge mess of scar tissue. She has wavy chestnut hair. Her fierce violet eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east to a Stableman, Heather learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Stableman soon after.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Slave, Job. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Heather Whitby, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Moonstone (70 gp). Star rose quartz (70 gp).


Social Check DCs

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