Ralf Home, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green costume with the symbols of his god on his torso. His golden hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Addict. Bonds: Nature, In love, Immigrant. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Onyx (80 gp). Moss agate (15 gp).
Richard Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. He has a small bristly mustache and wavy auburn hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Gardener again.
Ideals: Artistic, Logical. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Hematite (8 gp). Hematite (8 gp). Sard (20 gp).
Trym Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His golden hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.
History: The child of a Apothecary, who enjoyed hunting, Trym was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10 pp.
Emma Lincoln, Female Human [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She carries with her a set of lances, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She wears a mask on her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's looking for her big break.
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Rich, Adventurer. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Carnelian (60 gp).
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