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NPC Generator

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Advanced [show]


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His moppish black hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Flaws: Hedonist, Antagonistic. Bonds: Poor, Family, In love. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Randal Branson, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 19 (+4)17 (+3)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Emerald (1400 gp).


Social Check DCs


Jane Livingstone, Female Human [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her yellow robe. She has a penchant for wearing a ring with an oversized opal on her left hand. She has a long red ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in a small forest village. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Jane and her spouse have recently divorced.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jane Livingstone, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Melissa Marley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is knotted and matted. Her thin eyebrows rest above her beady green eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the west to a Carter, Melissa learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and to be a bricklayer again

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Melissa Marley, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Heather Rodney, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. She has a moderate pudge and is not very fit. Her auburn hair is styled in orderly dreadlocks. Her brown unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Gifted. Flaws: Disease, Cynical. Bonds: Slave, Family. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Heather Rodney, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. Black pearl (1200 gp).


Social Check DCs

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