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NPC Generator

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Advanced [show]


Bernard Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Scribe.

Motivation: Many goblins want him driven away; and he is greedy

Ideals: Extrovert. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Bernard Atterton, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has wavy silver hair. He is baby faced.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Artistic, Logical. Flaws: PTSD, Insomniac. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Heward Harper, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 6 (-2)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Theobald Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries flails. His auburn hair is singed and shortened. His eyes are blue.

Personality: He likes to make people angry or surprised. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the large cave and found the beat up flail and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Theobald Blakely, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Shane Payton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is singed and shortened. His eyes are a pleasant amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a island tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: He loathes his own lifestyle; and doesn't want to be a layabout and was forced into it by his family

Flaws: Ugly, Depressed. Bonds: Family, Nature, Mentor. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Shane Payton, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Holy water. 5 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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