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NPC Generator

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Advanced [show]


Avice Blankley, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. She has styled her silver hair well, parting it to the right. She has brown eyes.

Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help; and obtaining odd cultural human artifacts is her passion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Avice Blankley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 13 (+1)9 (-1)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Auran, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Freshwater pearl (7 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Egelina Tinley, Female Human [Permalink]

Personal [hide]

Description: Standing 6'1", this woman usually wears her black robe and has her scythe always slung over her shoulder. She keeps her long silver hair kept up in a rat tail. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her mother raised her in a mountain cabin. A few years later when the west was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Egelina Tinley, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Jeweler, who enjoyed hunting, Ralf was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: He wants revenge against gnolls.

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Ralf Marlee, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 12 (+1)6 (-2)
Skills Athletics +4, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Ermina Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her red boots flare out at the collars. Her long auburn hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Ermina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Priest, but doesn't like to broadcast it.

Motivation: She would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Gifted, Fighting. Bonds: Job, Has a crush. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Ermina Gracey, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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