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NPC Generator

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Advanced [show]


Patrick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. His blue unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Merchant, his mother struggled to pay the bills. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Hayhurst, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)7 (-2)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Lapis lazuli (11 gp). Golden yellow topaz (900 gp).


Social Check DCs


Adam Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Adam Carlisle, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Juliana Sharps, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Juliana's mother didn't care for her much, and the feeling was mutual. Recently the stress of being a Cartwright has made it difficult for her to sleep.

Motivation: To be a Weaver again; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Juliana Sharps, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Van Es, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Stableman does. Her hair is always cut to a buzz. Her green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Mary hails from a village terrorized by gnolls. A gifted student she started as a Sculptor, but she got bored and became a Stableman. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mary was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Mary Van Es, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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