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NPC Generator

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Advanced [show]


Richard Budd, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. He has a small bristly mustache and wavy chestnut hair. His brown unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, In love, Military. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Richard Budd, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Red spinel (110 gp). Malachite (12 gp). Fire opal (500 gp).


Social Check DCs


Trym Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown costume with the symbols of death on his torso. His white hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: Born to a Laborer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Hadleigh, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Deep blue spinel (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely brown suit with white socks and a vest with buckled shoes. His silver hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Pacifist. Flaws: Ugly. Bonds: Rich. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Shane Marlee, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Geva Lindsay, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her golden hair is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She believes the world needs to unite to get rid of drow once and for all.

History: Geva lived on a farm with her mother, near the main road leading to a nearby town. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of drow

Bonds: Criminal record, Enemies, Family, Debt. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Geva Lindsay, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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