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NPC Generator

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Ability Scores
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Advanced [show]


Eva Bentley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her golden hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Eva was raised in a hard working conservative environment. When Eva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Expand her business; and to get a good night's sleep

Flaws: Insomniac, Depressed. Bonds: Enemies, Job, Military. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Eva Bentley, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 17 (+3)18 (+4)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp.


Social Check DCs


Emma Gracey, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. Her moppish white hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Attractive. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Emma Gracey, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Marlee, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She wears her hair in dreadlocks. Her eyes are likewise hazel.

Personality: A skeptical and narcissistic woman, Anne's first love is herself. Her second love is also herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small desert village. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: Wants to have a good time and be beloved; and an old rival family wants her found

Ideals: Impeccable, Professionalism, Optimist. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Anne Marlee, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His long red hair reaches down to his waist. His eyes are hazel.

Personality: Always inclined to offer people food he seems plenty friendly. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Philantrophist, Impeccable. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Miles Myerscough, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs

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