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NPC Generator

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Advanced [show]


Williamina Trowbridge, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a tan tunic with blue highlights, and long brown pants that bunch up around her shoes. Her golden hair is singed and shortened. Her eyes are hazel.

Personality: Williamina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the west, but her parents moved at a very young age to the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Williamina Trowbridge, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carnelian (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Millicent Abram, Female Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her blonde hair is wavy and long. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She would rather hide behind her crafts than deal with other people.

History: When she was but 5 years old her parents immigrated from the north. She has had some formal music training, and achieved minor success. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and to protect her home

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Guardian, Immigrant. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Millicent Abram, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Alice Vance, Female Human [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her silver hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 7 years old her parents immigrated from the south. Alice was born on a far southern plains where she grew up under the tutelage of her father, an expert Locksmith. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she has decided she is irredeemable

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Alice Vance, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Melissa Melancon, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in black turtlenecks beneath a brown coat with blue slacks. Her red hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the west, certain she would find work there.

Motivation: Someone believes her a fraud; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Melissa Melancon, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)9 (-1) 11 (+0)19 (+4)
Skills Nature +2, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Deep blue spinel (900 gp).


Social Check DCs

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