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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Conrad Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy black pantaloons and a white scarf. He has wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of goblins once and for all.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his music dream.

Motivation: He's attracted to the PC; and a deep hatred of goblins

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Adventurer, Has a crush. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Conrad Alston, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Amber (40 gp).


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of sickles on his belt, each one with a amber on the hilt. His red hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Graeme, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Adelaide Coombs, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. This blue eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Adelaide embodies much of what other species detest in the Humans. She is frequently practicing swordplay.

History: She comes from a rich southern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Rich, Mentor. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Adelaide Coombs, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. A delicate brass dragon egg (70 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Sarah Weld, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is renowned for her bright brown dresses and hats. Her white hair is smooth and relatively long. Her brown unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and balancing her hectic life and new barrister responsibilities is difficult

Ideals: Optimist. Flaws: Disease. Bonds: In love, Rich, Job, Attractive. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Sarah Weld, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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