Geva Royal, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is lengthy. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Geva and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Flaws: Terse, Insane, Antagonistic. Bonds: Mentor. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Auran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 5000 sp. Gold and topaz bottle stopper cork (1300 gp). A small bag of saffron. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Conrad Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He wears his black hair down. His gray eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered south to less war torn lands. By chance he met his brother recently and the two have been together since.
Motivation: To settle down with his crush; and to unite with his brother
Flaws: Impulsive, PTSD. Bonds: Family, Mentor, Has a crush. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Fawcett, Female Human [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a tan and blue robe with the hood down. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has a very tight haircut. She is very pretty but has cold, dead eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: She is greedy.
Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 40000 cp.
Roland Ramsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his warhammer. His white hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Roland was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Slave. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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