Herleva Shelley, Female Human [Permalink]
Personal [hide]
Description: This northern woman wears green trousers with pastel and violet striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her auburn hair is greasy and uncared for. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in the north, but her parents moved at a very young age to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jeweled anklet (1000 gp). Carved bone or ivory statuette (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold music box (1000 gp). 1 Minor magic item.
Emma Read, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt. She is physically well-built. She has chestnut hair. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Scribe business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She then took over the family business and is one of the better Scribe for hire.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Military, Job. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Disguise kit. 1 Magnifying glass. 1 Hourglass. 1 Silver holy symbol.
Millicent Gentry, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is wavy and long. She has green eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She misses her home and complains about the freezing weather, even in summer.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Joker. Flaws: Mundane, Racist. Bonds: Immigrant. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Alexandrite (1200 gp). White opal (500 gp). Golden pearl (90 gp).
Gerald Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with yellow highlights, and long brown pants that bunch up around his shoes. His golden hair is cut short. His green unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Gerald has worked very hard to control his curse. He was granted martial powers by his dying brother.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Disease, Shy. Bonds: Has a crush. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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