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NPC Generator

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Ability Scores
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Advanced [show]


Anne Coombs, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her dagger. Her hair is always cut to a buzz. Her eyes are likewise green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While studying, she fell in love. They married and had a son. Some 3 years later her spouse died after the birth of her son. Heartbroken, Anne never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She feels kind of lost in life.

Ideals: Professionalism. Flaws: Depressed. Bonds: Slave, In love. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Anne Coombs, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 5 (-3)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Kody Allerton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears black trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. With a patchy white beard and wild white hair. His gray eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants.

Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Allerton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Clinton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Dyer. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in lance use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of brigands; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Rich, Enemies. Occupation: Dyer

Voice: French accent

Attributes [hide]

Dean Clinton, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)5 (-3) 14 (+2)12 (+1)
Skills Animal Handling +5, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Violet garnet (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Melissa Norton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears black painted combat armor at almost all times. She wears a deerstalker hat to cover her moderate length red hair. She has a dull look in her violet eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Blacksmith business at a young age. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Blacksmith.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her brother

Ideals: Logical. Flaws: Cynical. Bonds: Job, Family. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Norton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Red garnet (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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