Theobald Colton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. His moppish black hair is in a traditional bowl cut. This violet eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.
Motivation: Many brigands want him driven away; and wants to raise his children well
Flaws: Antagonistic. Bonds: In love, Nature, Family, Enemies. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Azurite (15 gp). Lapis lazuli (15 gp). Rock crystal (20 gp). Star ruby (600 gp).
Melissa Prescott, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a spear. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. A true patriot, Melissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Junk Dealer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her sister; and to reunite with her absent mother
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Military, Family. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Hematite (9 gp). Pink pearl (140 gp). Obsidian (9 gp). Aquamarine (200 gp).
Maynild Ramsay, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'5" and prefers to wear flannel. Her left hand appears badly burned and disfigured. Her silver hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Maynild was born the youngest of three triplets. Her first spouse was a Interpreter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Family. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Landon, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a red coat with grey slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Flaws: Lazy, Mundane, Insane. Bonds: Attractive. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. Star ruby (1000 gp).
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