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NPC Generator

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Advanced [show]


Hugolina Benson, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She has achieved small success as a Spy.

Motivation: Wants her loneliness to end; and wants a kiss

Flaws: Emotional, Fearful. Bonds: Religious, Job, Has a crush. Occupation: Spy

Voice: French accent

Attributes [hide]

Hugolina Benson, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs


Melissa Acton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown armored body suit, with a simple blue line shooting up and back down. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want her driven away.

Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Melissa Acton, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Harlan, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, and he perpetually has his monstrous two handed axe ready. His moppish white hair is in a traditional bowl cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Simon took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Harlan, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Emerald (1000 gp). Violet garnet (900 gp). Black opal (1000 gp).


Social Check DCs


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His whole body is exceptionally muscular. He is bald on top and has large auburn tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He got into the Barkeep business at a young age. Everard was born on a far northern desert where he grew up under the tutelage of his father, an expert Barkeep. He has achieved small success as a Barkeep.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Blyth, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs

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