Clerebold Tatum, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair is short and golden. His amber unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Flaws: Disease, Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Emeny York, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. Her golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She acts crazy and hedonistic. She misses her home and complains about the freezing weather, even in summer.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Emeny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted necromantic powers by her dying sister.
Motivation: To get a good night's sleep; and she seems to be bored by most things
Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Beitz, Female Human [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is muscular with a powerful set of arms. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 5 years old her parents immigrated from the north. She was an apprentice working in her father's forge. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Conrad Shelby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. He has brown eyes.
Personality: Eccentric and domineering, Conrad will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert. Bonds: Attractive, Adventurer, Criminal record, Poor, Nature. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


