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NPC Generator

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Advanced [show]


Jane Middleton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She carries with her a set of axes on her belt, each one with a amber on the hilt. She keeps her long golden hair kept up in a rat tail. Her eyes are green and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Jane Middleton, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp.


Social Check DCs


Sybil Marlee, Female Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western woman is typically in her Bowyer uniform. She wears her brown hair up in a very large beehive style do. Her eyes are violet and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in a small plains village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sybil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sybil. Recently she has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Cynical. Bonds: Job, Criminal record, Nature. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Sybil Marlee, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Trollope, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the east, but his parents moved at a very young age to the north. Trym was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Butcher. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Addict. Bonds: Attractive, Enemies, Immigrant. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Trym Trollope, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, History +6
Senses Passive Perception 11
Languages Common, Celestial, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Brown-green garnet (80 gp). Aquamarine (500 gp). Alexandrite (500 gp).


Social Check DCs


Beatrice Peyton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. Her long chestnut hair reaches down to her waist. Her eyes are amber and catlike.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Beatrice Peyton, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Performance +6, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Alchemist’s fire. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs

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