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NPC Generator

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Advanced [show]


Heward Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His white hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: Heward was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and marry his brother to traveling adventurers

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Family, Job. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Heward Kendall, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with feathered hat. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: Solomon was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Military. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Solomon Clinton, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Golden yellow topaz (1100 gp). Sard (20 gp).


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His top hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Flaws: Ugly, Depressed, Disease. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Indian accent

Attributes [hide]

William Ryland, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Black pearl (800 gp). Bloodstone (70 gp). Bloodstone (70 gp). Eye agate (10 gp).


Social Check DCs


Juliana Fulton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has a long brown ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Juliana is depressed about a lot of things. She tends to be a nihilist. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Juliana reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is content; and she feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed, Antagonistic, Mundane. Bonds: Military. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Juliana Fulton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp. Silver ewer (10 gp).


Social Check DCs

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