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NPC Generator

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Lvl.
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Advanced [show]


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dark leathers with embroidery. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: This man loves music and to teach people music more than just about anything. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Kyle has worked very hard to control his curse. Now he works as a music tutor during his time off.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Philantrophist, Logical. Flaws: Disease. Bonds: Family. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Kyle Merton, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 4 years old his parents immigrated from the south. A gifted student he started as a Hunter, but he got bored and became a Priest. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Addict, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Guy Cornish, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 9 (-1)6 (-2)
Skills Arcana +5, Performance +1
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Rose (30 gp).


Social Check DCs


Theodoric Upton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy yellow suit. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Guardian, Family, Rich. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Theodoric Upton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Insight +6, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Iolite (60 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Heather Carlton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. Her auburn hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Locksmith.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant, Job. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Heather Carlton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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