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NPC Generator

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Advanced [show]


Beatrice Yeardley, Female Human [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has no hair. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Beatrice studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly, Impulsive. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beatrice Yeardley, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Anne Lincoln, Female Human [Permalink]

Personal [hide]

Description: This western woman typically wears green cloth garments or leather armor. Her clothes are grease stained in places. She has moderate length blonde hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her father was called into army service. When Anne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Immigrant, Military. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Anne Lincoln, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He wears his chestnut hair up. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Odo Alton, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)14 (+2) 5 (-3)12 (+1)
Skills History +5, Perception +0
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. Iolite (20 gp).


Social Check DCs


Roger Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. With bright red hair and a scraggly beard. His eyes are a pleasant brown.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of brigands once and for all.

History: Roger hails from a village terrorized by brigands. A gifted student he started as a Barkeep, but he got bored and became a Mason. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Job, Criminal record. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Roger Hartford, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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