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NPC Generator

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Advanced [show]


Maynild Spaulding, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. She has wavy brown hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Nature, Family. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Maynild Spaulding, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a top hat to hide her balding. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her druidic abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Mary Shelley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Banded agate (16 gp). Blue star sapphire (400 gp). Rose (50 gp). Alexandrite (300 gp).


Social Check DCs


Don Hastings, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears baggy blue pantaloons and a black scarf. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Gifted, Athletic. Flaws: Mundane, Secretive. Bonds: Immigrant. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Don Hastings, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Alex Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears an entirely yellow suit with black socks and a vest with buckled shoes. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Insane, Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Wedgwood, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 11 (+0)7 (-2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs

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