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NPC Generator

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Advanced [show]


Trey Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful wizard made him what he is. His childhood dream was to be a Healer, but he was a colossal failure. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Racist. Bonds: Job, Guardian, Mentor, Enemies. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Trey Marleigh, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Coral (60 gp). Chrysoprase (60 gp). Peridot (60 gp). Fire opal (1100 gp).


Social Check DCs


Frederick Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.

History: Gifted from a young age, Frederick studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Pacifist, Gifted. Bonds: Immigrant, Rich, Military. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Frederick Pickering, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Hadlee, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her tied-back hair is blonde. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Maynild studied abroad. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maynild took refuge in the old dungeon and found the beat up shield and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes her a fraud; and many goblins want her driven away

Ideals: Optimist, Fighting, Gifted. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Maynild Hadlee, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Sard (60 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Harlan, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has a red handlebar mustache and slicked back red hair. His hazel eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: John was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist, Logical, Fighting. Bonds: Attractive, Family. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

John Harlan, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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