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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Mary Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses well, typically a more casual-formal manner. Her silver hair is heavily combed to the left. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Mary Bentham, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trym was born in the west. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Server. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business.

Ideals: Persistence, Fighting. Bonds: Poor, Attractive, Job. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Trym Marlee, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Half-Plate.


Social Check DCs


Emma Clinton, Female Human [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her longsword always slung over her shoulder. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a clover on it. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She served in the navy to pay for her family's outstanding loans. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Military, Nature, Adventurer. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Emma Clinton, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Tatum, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears brown cloth garments or leather armor. She is an epitome of beauty. Her hair is red and very short. She has green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ella took refuge in the old dungeon and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and to end her boredom

Flaws: Shy, Impulsive. Bonds: Attractive, Mentor, Nature. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ella Tatum, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs

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