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NPC Generator

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Lvl.
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Advanced [show]


Kyle Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bowyer. He wears his golden hair down. His half smiles and blue eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Logical. Flaws: Lazy. Bonds: Attractive, Rich, Job. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Kyle Harrington, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Golden yellow topaz (1600 gp). Amethyst (90 gp).


Social Check DCs


Heather Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is lengthy and is close to two feet long. Her gray eyes are passionate and lively.

Personality: She has always had a great fascination with Human culture. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Adventurer, Immigrant. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Heather Hallewell, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Bertram Thornton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Bertram hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Rich, Enemies, Criminal record. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Bertram Thornton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He has silver hair. His hazel eyes peer out from beneath his Stetson red hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Drogo Clayden, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs

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