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NPC Generator

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Advanced [show]


Herleva Rutherford, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is well dressed, but even with her fine clothing she looks run-down. She has a very tight haircut. Her eyes are gray.

Personality: She has a massive crush on the younger sibling of the Adventurer who has hired her part-time. She is lazy and tries to find solutions quickly.

History: When she was but 5 years old her parents immigrated from the west. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.

Motivation: She wants to get laid.

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Has a crush, Immigrant. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Herleva Rutherford, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)6 (-2) 12 (+1)9 (-1)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Hugh Home, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. With bright red hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Persistence, Fighting. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Hugh Home, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 17 (+3)7 (-2)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp. Rose (70 gp). Chrysoprase (70 gp). Alexandrite (1500 gp). Jasper (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugolina Coombs, Female Human [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her monstrous two handed axe always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has moderate length silver hair. She has a dull look in her violet eyes.

Personality: She dislikes all the random violence that takes place in the east. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She's attracted to the PC; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Pacifist. Bonds: Family, Military, Criminal record, Has a crush. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Hugolina Coombs, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair, while still mostly silver, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Gunter Kendall, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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