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NPC Generator

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Advanced [show]


Bernard Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with green highlights, and long white pants that bunch up around his shoes. His moppish auburn hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Flaws: Shy. Bonds: Immigrant, Nature, Adventurer, Enemies. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Bernard Colton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his blonde hair down. His blue unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

John Spalding, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20 pp.


Social Check DCs


Heward Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long blonde hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a goblins raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Joker. Bonds: Immigrant, Military, Enemies. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Wordsworth, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Jasper (30 gp). Alexandrite (300 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Yorke, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a red collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She sports chestnut long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A skeptical and narcissistic woman, Griselda's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the north was not economically sound they moved to her current location. She was granted necromantic powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and to get a good night's sleep

Ideals: Impeccable, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Griselda Yorke, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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