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NPC Generator

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Advanced [show]


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has a long brown beard with little hanging trinkets. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Bentham, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Millicent Bradley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown shirt with thin black vertical stripes and grey pants. Her blonde hair is thinning but still full. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent Bradley, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Williamina Hamilton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has a moderate pudge and is not very fit. Her white hair is kept up in a ponytail inside a small hat. She wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Williamina studied abroad. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Williamina Hamilton, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)12 (+1) 7 (-2)17 (+3)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Weld, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean tan cloak covering his clean studded leather. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shepherd father left him crippled. He has drifted from career to career and currently works as a Architect.

Motivation: Many dire rats want him driven away; and he'd like to take his coworkers down a peg

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Job, Enemies. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Charles Weld, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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