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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Norman Anderton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the large cave and found the beat up spear and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Anderton, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 18 (+4)18 (+4)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Barney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a simple black robe with brown stripes complete with hood. His brown hair is cut short. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich western family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Fighting. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Barney, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious, Criminal record. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Heward Alston, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Tourmaline (90 gp).


Social Check DCs


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. He has a long white beard with little hanging trinkets. His fierce amber eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Ideals: Fighting. Bonds: Attractive, Family, Religious. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Raymond Blakeley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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