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NPC Generator

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Advanced [show]


Millicent Blackwood, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has violet eyes and a black hat with a grey feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is frequently practicing swordplay.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted divine powers by her dying brother.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Gifted. Bonds: Military, Poor, Family. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Millicent Blackwood, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Medicine +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Ella Dryden, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Her long silver hair reaches down to her waist. Her green eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to settle down with her crush

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Ella Dryden, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Margery Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large black jacket. She sports a flattop hair cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Adventurer, her father struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the north, certain she would find work there.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Athletic. Flaws: Fearful, Depressed. Bonds: Immigrant, Poor, Family. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Margery Blakeley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 6 (-2)15 (+2)
Skills Medicine +1, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Elysande Wesley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown coat over a pastel low-cut shirt, and a small hat upon her head. Her silver hair has been sun bleached extensively. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Elysande lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Optimist. Flaws: Addict, Greedy, Depressed. Bonds: Family. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Elysande Wesley, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Rock crystal (60 gp). Golden yellow topaz (200 gp). Chrysoberyl (60 gp).


Social Check DCs

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