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NPC Generator

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Advanced [show]


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy blonde hair. This green eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: Balimaar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Job. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Balimaar Blackwood, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)17 (+3) 10 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Diggory Chester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His moppish blonde hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Diggory Chester, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich northern family. In his youth he was a Weaver, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

John Barclay, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 8
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is dressed in an above average manner. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. After coming to the age of reason, Clerebold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Has a crush. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Sydney, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Iolite (20 gp). Hematite (9 gp). Red garnet (40 gp). Blue quartz (9 gp).


Social Check DCs

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