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NPC Generator

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Advanced [show]


Hubert Home, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large blue mantle and cape that has been intricately interwoven into his violet robe. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Performer like his father before him.

Motivation: To be a Sailor again; and he is greedy

Flaws: Shy. Bonds: Job, Rich, Military. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Hubert Home, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Violet garnet (1500 gp). White pearl (110 gp). Smoky quartz (80 gp).


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears light armors faded through time and improper care. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Bradshaw, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)6 (-2)
Skills Deception +1, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs


Guy Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. He keeps his blonde hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Military. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Guy Altham, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Aquamarine (1300 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Hematite (5 gp).


Social Check DCs


Heather Dryden, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and dresses in tan turtlenecks beneath a pastel coat with tan slacks. Her right hand appears badly burned and disfigured. She wears a small hat to cover her moderate length golden hair. She has gleaming, smiling brown eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She feeds upon the attention of others.

History: She was born to loving parents in a slum to the south. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and further expansion of business

Bonds: Job, Attractive, Poor, Nature. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Heather Dryden, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)3 (-4) 12 (+1)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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