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NPC Generator

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Advanced [show]


Juliana Garrick, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her red hair up in a very large beehive style do. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur, Opinionated. Bonds: Attractive, Religious. Occupation: Barber

Voice: Raspy

Attributes [hide]

Juliana Garrick, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Maynild Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her black hair is still thick. She has violet eyes and a grey hat with a tan feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She seems to be bored by most things; and she is content

Ideals: Logical, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Maynild Beitz, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 5 (-3)8 (-1)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Brown-green garnet (120 gp). Star rose quartz (40 gp). Star rose quartz (40 gp).


Social Check DCs


Ahlyssa Lester, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. Her chestnut hair is still thick. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To prove her worth to the world.

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Impulsive, Mundane. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Ahlyssa Lester, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and yellow robe with the hood down, and he perpetually has his nunchaku ready. His auburn hair, when down, is lengthy. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Gilbert Dalton, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp. Alexandrite (800 gp). Amethyst (40 gp). 1 Minor magic item.


Social Check DCs

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