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NPC Generator

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Advanced [show]


Peter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered quarterstaff and tarnished shortbow as well. His black hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Fletcher. He also is a firm believer in the manly ideal.

History: He got into the Fletcher business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Fletcher like his mother before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Peter Tattersall, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Freshwater pearl (4 gp).


Social Check DCs


Roger Morton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Assassin, and he perpetually has his warhammer ready. His black hair is styled in orderly dreadlocks. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: Roger was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Assassin.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Professionalism. Bonds: Job, Criminal record, Family. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Roger Morton, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Lapis lazuli (13 gp). Eye agate (13 gp). Aquamarine (400 gp). Sard (50 gp).


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His brown unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He moved out south to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease, Terse. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Gerald Sutherland, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Moss agate (10 gp).


Social Check DCs


Maynild Tinley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her eyes, though not visible through her cowl, are green.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: She served in the navy to pay for her family's outstanding loans. When Maynild reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Some 8 years later her spouse died after the birth of her son. Heartbroken, Maynild never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, In love, Military. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Maynild Tinley, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 10 (+0)7 (-2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Chalcedony (50 gp). Alexandrite (1500 gp). Chrysoberyl (130 gp).


Social Check DCs

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