Kassoon
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NPC Generator

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Advanced [show]


Jane Harlan, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her golden hair is unkempt and raggedy. Her blue eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is a ruthless business woman, a trait she acquired from her mother.

History: Jane hails from a village terrorized by drow. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants revenge against drow.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Slave, Poor, Enemies. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Jane Harlan, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green shirt with thin blue vertical stripes and pastel pants. He has no hair. His green eyes dart from person to person.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ralf took refuge in the large cave and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Poor. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Graeme, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Investigation +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Gomory Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear grey clothing when he does not wear armor. He wears a colorful flower in his blonde hair. He has a dull look in his violet eyes.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Rich, Immigrant. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Gomory Soames, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple pastel robe with white stripes complete with hood. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. Norman was born on a far northern forest where he grew up under the tutelage of his father, an expert Miner. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant, Job. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Compton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)11 (+0) 8 (-1)12 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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